Vintage Story 1.22.4 — Server Safety Patch
The stable Vintage Story 1.22.4 update is now available for download through the account manager.
This release primarily focuses on fixing several in-game exploits that could be abused for griefing on multiplayer servers. Server owners are strongly encouraged to update as soon as possible. These vulnerabilities were limited to in-game interactions and did not affect systems outside the game.
Highlights
- Fish meat pieces now include "fillet" in their localization to better distinguish them from whole fish.
- Minor UI improvements to the server dashboard.
Bug Fixes
- Fixed four interactions that failed to check land claim permissions.
- Fixed several interactions that could bypass player permissions and enable targeted griefing on multiplayer servers.
- Fixed cabinets generated by WorldGen or WorldEdit receiving incorrect cabinet types or random contents.
- Fixed rare exception spam caused by creatures eating items from the ground.
- Fixed a client crash with the error
System.ArgumentException: Given pos contained NaN. - Fixed a rare server crash related to falling snow layers.
- Forget-me-not and Edelweiss flowers once again use their intended three-flower models.
- Added missing meal texture assignments for the new mushrooms.
- Fixed unwanted texture seams on polished rock slabs.
- Resolved a texture conflict between plain glasses and the warrior belt.
- Large lanterns can once again be mounted to sailboat masts.
- Fixed duplicate crafting recipes for peasant slippers and brown cuffs.
- The wrench can now be placed on the forge.
- Fixed an issue where sleeping in the Devastation teleported players tens of thousands of blocks into the sky.
- Fixed crafting inconsistencies and ghost items when crafting with hotbar number keys.
- Axle wall-cover controls now correctly use Ctrl + Right Click.
- API: Fixed missing forge defaults that could create invalid fuels and particle effects.