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BetterRuins adds 600+ handcrafted ruins, underground sites, story locations, blueprints, lore, and varied loot to Vintage Story worlds.
Carry On lets you pick up supported blocks, containers, and their contents, then carry them in your hands or on your back.
Primitive Survival expands early wilderness living in Vintage Story with traps, fishing, irrigation, smoking, snakes, and other survival systems.
Overhaul lib is a shared utility library for Combat Overhaul, Firearms, and other Vintage Story mods.
QP's Chisel Tools expands chiseling with drawing, copying, cleanup, transformations, custom ladders, doors, and decorative functional blocks.
A Culinary Artillery is a shared library of cooking tools and recipes used by Expanded Foods and other food-focused mods.
Expanded Foods: Core broadens Vintage Story cooking with new preservation methods, food uses, vinegar, drinks, and ingredients for richer recipes.
ImGui is a library wrapper that lets Vintage Story mods create and manage custom graphical interfaces.
Config lib is a library that gives Vintage Story content mods a shared in-game configuration interface and supports editable JSON patch values.
Butchering превращает разделку животных в полноценный процесс с тушами, крюками, столами, дополнительными ресурсами, копчением и новыми рецептами.
Common Lib is a shared library for PlayerCorpse, TpNet, and other mods by the same author. It also adds runtime commands for configuration, random teleportation, and temporal…
Food Shelves adds specialized shelves, baskets, racks, and cooled storage for organizing food and extending its freshness in Vintage Story.
From Golden Combs expands Vintage Story beekeeping with ceramic and Langstroth hives, reusable frames, pollination, and adjustable production.
Expanded Matter is a library and utility mod that broadens ore, stone, pigment, liquid, and item-variant support in Vintage Story.
Alchemy adds craftable potions that grant buffs, restore health, alter survival effects, and can be drunk, thrown, or applied to weapons.
Millwright expands windmill engineering with reinforced rotors, stronger sails, vertical designs, compact axles, and heavy-duty brakes.
Pet AI is a library of behaviors and tasks for tameable creatures. It has no effect by itself and supports other mods that add domestic animals.
Player Model lib is a dependency library for custom player races and models. It also moves shape tessellation off-thread to reduce related freezes.
Player Corpse replaces lost drops with a persistent corpse, marks the death site, and lets you recover recent inventories with a command.
Animal cages adds small and medium cages for capturing, moving, displaying, and releasing creatures in Vintage Story.
Attribute Rendering Library reduces huge variant combinations to a few item or block IDs, helping heavily customized mods load faster.
Stone Quarry adds quarrying and rubble storage, letting you gather large amounts of stone and turn it into building materials, gravel, sand, and muddy gravel.
Rivers adds broad, flowing waterways to world generation, with lakes forming where river routes begin or end.
Stone Bake Oven adds a large stone oven for batch baking and cooking-pot use, with customizable heat-source, distribution, baking, and cooking blocks.
XSkills adds experience-based skill trees and ability points to Vintage Story, improving combat and tool use as you play.
ProspectTogether records prospecting results on the map, adds chunk tooltips, heatmaps ore density, and can share findings with other players.
XLib is a library for Vintage Story mods that adds an interface for skills, abilities, effects, synchronization, and saved data.
RP Voice Chat adds proximity voice communication to Vintage Story, letting players whisper, talk, or shout through in-game microphones.
Wolf Taming lets you tame wolves, raise puppies, and use dog breeds as companions. It requires the PetAI library to work.
Smithing Plus expands metalworking with recoverable bits, anvil repairs, rods, nuggets, and clearer temperature and voxel information.
Better Firepit keeps the firepit hot between cooked items, so a full stack can be processed without manually feeding pieces one by one.
Tailor's Delight expands cloth, leather and hide crafting with tailor tools, weapons, furniture, decorations and blocks.
Purposeful Storage adds decorative containers that sort items by category, from clothing and weapons to resources and specialized gear.
Auto Map Markers automatically places map markers when you interact with supported objects, making important locations easier to find again.
Blood Trail adds visible blood traces to animals wounded by player attacks, helping you follow injured prey through the wilderness.
Bricklayers expands Vintage Story construction with new stone, brick, clay, porcelain and glass blocks, including glazed and luminous variants.
Wild Farming - Revival adds seed extraction, flower, berry and mushroom cultivation, seaweed growth, and a detailed tree-growth system to Vintage Story.
Hydrate or Diedrate adds thirst, weather-based heat survival, hydration from food and drinks, rain collection, wells, kegs, and large liquid storage.
Knapster makes clayforming, doughforming, grinding, grass harvesting, knapping, and smithing easier to control for players with limited manual dexterity.
Ancient Dungeons adds procedurally generated underground dungeons to Vintage Story, giving cave exploration more variety and discovery.
VS Roofing Mod adds a gridless roof-building system with vanilla materials, frame-based slopes, glasshouse roofs, and many extra roof styles.
Vinconomy adds player-run shops, configurable stalls, registers, catalogs, ledgers, coupons, and currency exchange to Vintage Story.
Jaunt: Entity Movement System is a library for rideable creatures, adding multi-stage gaits, backward movement, HUD indicators, and configurable stamina.
JSON Patches lib expands Vintage Story asset patching with priorities, wildcards, regexes, matching paths, and extra operations.
Terra Prety reshapes Vintage Story world generation with coherent continents, gentler coasts, island groups, oceans, and imposing mountain ranges.
Cats adds tameable feline pets to Vintage Story. They can accompany you and help fight weaker drifters, with PetAI required.
Cartwright’s Caravan adds controllable carts, sleds, and market stalls with modular storage, lighting, signs, roofs, and decorative attachments.
Fauna of the Stone Age: Pantherinae adds elusive big and medium cats that hunt near settlements and threaten livestock.
Tankards, goblets, jeweled cups, wine bottles and demijohns add a decorative tavern atmosphere and practical vessels for drinks in Vintage Story.
Shelf Obsessed expands storage displays, letting you place many more items on bookshelves, shelves, racks, and display cases in Vintage Story.
Rustbound Magic adds a full progression-based magic path to Vintage Story, with rituals, spells, arcane machines, gateways, and Animus companions.
Fauna of the Stone Age: Capreolinae adds New World deer, including moose and tundra reindeer, with hunting, breeding, milking and mounting features.
Tabletop Games adds craftable dice, boards, pieces, and other tabletop props to Vintage Story, with tools for making custom designs.
Sortable Storage adds sortable variants of common storage blocks, with a button that organizes contents and merges matching stacks.
Herbarium is a library of reusable plant classes for Vintage Story mods. It has no standalone gameplay content and works through other mods.
Genelib is a genetics library for Vintage Story mods, handling inherited traits, mutations, sex-linked genes, and inbreeding.
Real Smoke turns fire smoke into a physics-based hazard that spreads, vents, and can extinguish fires or suffocate players.
Adventurer's Walking Stick adds craftable walking sticks with movement, hunger, combat, lighting, and utility bonuses for slower journeys.
Farseer extends the visible terrain silhouette far beyond the normal view distance, rendering distant landforms as atmospheric heightmap fog.
Fauna of the Stone Age: Caninae adds diverse foxes, wolves, South American dogs and domestic dogs with breeding, taming and collectible pelts.
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