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Salty´s TerraTag lets you place named landmarks on the Vintage Story world map, making locations easier to remember on solo worlds and servers.
Braziers add metal fire fixtures that provide warmth and light, giving settlements a practical and decorative alternative to ordinary fires.
Heraldry: Banners adds customizable hanging flags to Vintage Story, with 15 shapes, 70+ patterns, layered designs, poles, and wind movement.
Auto Config Lib generates Config Lib menus for typed mod settings and world configuration, including labels, descriptions, ranges, and reset values.
Goblin ears (and friends) adds fantasy ears to Vintage Story characters, either during creation or as wearable head accessories.
Fauna of the Stone Age: Vombatidae Plus adds wombats, extinct relatives, and other marsupials to warm regions of Vintage Story.
Fox Taming lets you domesticate foxes in Vintage Story, turning them from wild animals into useful companions.
Helve Hammer Extensions expands the helve hammer so it can forge almost every item, not only vanilla plates and ingots.
Skeletons adds a playable skeleton race to Vintage Story, with optional gameplay effects or a cosmetic-only appearance.
Material Needs expands Survival building and decoration options with hundreds of recipes, blocks, flowers, and related materials.
Storage Options adds compact decorative containers to Vintage Story, including a four-slot weapon rack and a single-item shelf.
Fauna of the Stone Age: Iniidae Plus adds freshwater river dolphins to Vintage Story, currently featuring the baiji. They provide meat, fat, hides, and taxidermy.
FairPlayGuardian lets Vintage Story server admins control client-only mods, verify their SHA256 integrity, and detect Harmony patches.
Lupines adds a playable anthro wolf character model to Vintage Story, with two appearance options: with or without model traits.
Composter is a storage utility that decomposes food 500 times faster than leaving it in your inventory.
CarryOnLib is a library that lets other Vintage Story mods add optional CarryOn-style item handling.
Rubberbandaid raises Vintage Story’s player sync threshold to potentially reduce rubber banding on heavily modded servers.
Playerlist Revived adds a Minecraft-style player list to Vintage Story, shown while holding Tab and adjustable through controls and configuration.
VS AIRSHIP MOD adds lore-friendly, fuel-powered airships to Vintage Story for atmospheric travel and exploration.
Banners adds highly customizable decorative banners for building, signage, and themed interiors in Vintage Story.
VS Quest is a framework for adding quest systems to Vintage Story. It provides no quests or gameplay content by itself.
Adds vanilla-style iron, meteoric iron and steel spears, bronze pikes, varied weapons, alcoholic drinks and armor to Vintage Story.
Blacksmith name adds the crafter’s name to tool and weapon information when the item was forged on an anvil.
Fauna of the Stone Age: Viverridae Plus adds nocturnal civets, genets and related mammals to tropical and subtropical regions of Vintage Story.
Quivers and Sheaths Fork adds visible back scabbards, polearm slings, and tool holsters for carrying equipment on your character.
Wanderer's Sketchbook adds an in-game notebook for freehand drawings, notes, task lists, mini-games, and portable exportable pages.
Mannequin adds display stands that let you place clothing as decorative outfits in your Vintage Story builds.
CommonLib-Forked is a compatibility library for the forked Player Corpse mod, updated to work with the latest Vintage Story version.
Adds Holocene sea turtles to temperate, subtropical, and tropical seas as ambient wildlife, food sources, and collectible taxidermy subjects.
Expanded Foods: Meals Module adds seven prepared meals, including pasta, pilaf, salad, yogurt, and hot fruit desserts.
Crossbows Fork restores crossbow gameplay for Vintage Story 1.22 through a maintained fork with required library dependencies.
Cartographer lets players publish waypoints to a shared global list, making important locations visible to everyone on the server.
Clothier's Heirlooms adds late-game axle-powered machines that process fibers into extra Twine and Twine into more Linen.
Forgotten Armory: Varangian Style adds late-game iron and steel Varangian armor with modular helmets, plates, trims and cloth decorations.
Xandus Inventory Tweaks adds configurable inventory sorting and faster transfers between backpacks and containers in Vintage Story.
Adds Owen’s horned turtle as a rare subtropical and tropical discovery, with a shell used for decoration or taxidermy.
Terrain Slabs smooths natural terrain by replacing exposed block edges with walkable slabs, reducing unnecessary jumping while exploring.
Adds 70 plants to Vintage Story and expands poultices with new recipes and mechanics, while also changing how some existing plants work.
Salt and Sands expands Vintage Story waters with shellfish, sea urchins, coral reefs, aquatic plants, pearls, and new food and lime sources.
Workbench expansion adds a two-block workbench for copying chiseled blocks and provides a grid recipe for scaffolds.
Diverse Diets expands animal feeding with more base-game foods, trough options, and diet tags for bones, fish, eggs, insects, and grass.
More Torch Holders adds craftable wall torch holders made from the same metal types available for lanterns.
Firewood to sticks adds a simple crafting recipe that turns firewood into sticks, making basic materials easier to obtain.
C&N Market adds player-run stalls, warehouse links, and item-for-item trading, including offline sales and optional currency gears.
QPTECH is a discontinued Vintage Story technology mod with furniture and quality-of-life additions. It is largely limited to occasional maintenance updates.
Canoe mod adds a craftable birchbark canoe with carved wooden oars, seating for four, and room for baskets or a container.
Emotes adds expressive character animations to Vintage Story, including social, idle, combat and paired interactions.
Blackguard Additions expands Vintage Story with lore-rich armor, weapons, banners, and a refreshed Blackguard shortsword model.
Extra Chests adds larger-capacity chests based on the vanilla wooden chest, with labeled, lockable, and reinforced storage options.
Heraldry: Capes adds customizable, layered capes to Vintage Story, with patterns and colors applied at the heraldry workbench.
Medieval Architecture adds buildable archways, drawbridges, portcullises, windows, cellar doors, and slanted trapdoors to Vintage Story.
Material Needs: Geology adds 10 realistic stone varieties to Vintage Story, bringing new colors, rock formations, and alternative mineral sources to the world.
Level UP adds character levels to Vintage Story, rewarding repeated actions with stronger skills, faster work, and specialized bonuses.
Gourmand rewards dietary variety in Vintage Story with extra health, encouraging players to discover foods, meals, pies, and cooking mechanics.
Conquest Landform Overhaul reshapes Vintage Story’s existing terrain generation for smoother, more natural-looking landscapes.
Unconscious replaces fatal damage with a five-minute downed state, letting other players heal, carry, finish, or leave the victim.
Better Loot improves hostile creature drops, making dangerous encounters a more rewarding source of materials, gear parts, and Temporal Gears.
Fantasy Creatures adds rare dragons, treants, orks, goblins, and skeletons to Vintage Story, with distinct habitats and loot.
Electrical Progressive: Equipment adds powered armor, weapons, tools, and flight to Vintage Story through the Electrical Progressive system.
Fields and Plateaus reshapes Vintage Story world generation into broad plains, flat highlands, and open plateaus, with mountains appearing less often.
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