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Automatic Clay Former completes selected clay-forming recipes for you, replacing repetitive voxel clicks with an automated crafting process.
Geodes and Gemstones adds rare small and giant geodes in many stone and crystal varieties, with decorative uses and functional giant halves.
Walkable Entities lets you walk, crouch and jump on supported boats, ships and trains while they are moving, without replacing vehicles or adding recipes.
PlayerGrave creates persistent graves that store a dead player's inventory and can mark their location with a waypoint.
Lower Firearms Cost rebalances Maltiez Firearms recipes, adds intermediate parts, and reduces the metal needed for barrel molds.
Pet Backpack brings back the pet backpack from PetAI, restoring a practical way to carry and manage your animal companions.
Wanda's Gadgets adds a rope-powered grappling hook for swinging, pulling yourself upward, climbing, and rappelling through the world.
Untamed Wilds: Ursidae adds redesigned bears, three new bear species, revised behavior, bear pelts, rugs, and craftable head mounts.
More enemy loot improves drops from drifters, bells and sawblade locusts, with stronger drifters rewarding better loot.
Crafting Search Bar adds a search field to blacksmithing and clayforming interfaces, making recipes easier to find.
BetterRuins - Bricklayers Compatibility fixes a recipe mismatch between the two mods and removes an unintended copper duplication exploit.
To Rule Them All: Woodland Realm adds three elven armor sets inspired by forest guardians, warriors, and gate wardens.
Resin Glue adds a resin-based crafting material for sealing crocks, plus a sticky ground block that slows creatures and soaked twine for reinforced tools.
Salt Water Evaporation lets you process seawater in barrels, producing salt over time without relying on other salt sources.
Agi's Classes + adds new and reworked classes, hundreds of recipes, items, blocks, and class combinations designed for cooperative survival.
QP's Building Wands lets you place matching blocks in lines, areas, or checkerboard patterns while preserving normal survival costs and land-claim rules.
Quench In Barrels lets you cool scorching-hot metal in a barrel filled with liquid, bringing water-based quenching to compact workshops.
Ad Astra replaces Vintage Story’s plain night sky with a dynamic star field, seasonal constellations, planets, comets, and meteor showers.
Bottoms Up! adds colorful glass bottles, drinkware, shelves, and metal-trimmed bar decorations for taverns and dining spaces.
Biodiversity: Berries and Shrubs expands Vintage Story with additional berry-bearing shrubs and plants for gathering, cooking, jams, and treats.
All Helve Workable lets helve hammers process every item that can use a smithing recipe, including content added by other mods.
WorldConfig GUI adds a settings interface for editing world configuration values, with filters for viewing options from all mods or one selected mod.
YABBA RTD expands survival crafting with soil upgrades, panning, fire pellets, pottery, snow bricks, sand, and pine nuts.
Falling Eco Machina connects FallingTree with Eco Machina, preserving tapered tree shapes when trees collapse.
Crucibulum lets you place a crucible in the forge, melting alloys beside your anvil while preserving vanilla fuel limits and smithing.
Lineage: Bloodriders adds two vanilla-plus armor sets for a cannibal samurai faction, with distinct iron and steel color schemes.
Electricity Extensions expands the Electricity mod with a sensor-based forge, conductive metal blocks, a full-block lamp, and an electric oven.
Craftable Cartography Fork makes navigation a hands-on task: use compasses, a sextant and maps instead of built-in directions and coordinates.
Day Trader adds price ranges, better-deal hints, and resale profit information to trader item tooltips in Vintage Story.
Cut the hides lets you split large pelts and hides into smaller pieces using a knife or shears, with useful material yields.
Dangerous Waters adds hostile aquatic creatures to Vintage Story: white sharks, forest fish, and piranhas with different health and attack strength.
Dried Fire Fuels makes stored firewood and peat improve with age, rewarding players who prepare fuel supplies ahead of time.
Jazzberry's Cool Cooking Tweaks patches several cooking mods, adjusting sausage, offal, seafood, salt, and meat storage recipes.
Salty’s Workshop: Scythe Fix corrects scythe animation desync and prevents the tool from trimming crops before they are fully grown.
Scraps adds recipes for dismantling ruin clutter, recovering wood, metal, glass, linen pulp and other useful materials, while repairing selected ruined furniture and lamps.
Make potash from wood ash, boneash from bonemeal, salt from seawater, and lye for soaking hides in Vintage Story.
Slings Progression adds six slingshots that improve from a fragile reed tool to a steel-and-Jonas master weapon.
Nudity adds a character-creation option to remove underwear from the selected body appearance in Vintage Story.
Healing Springs turns hot water into a slow healing source and lets you carry it in buckets for personal onsens.
Birth Signs adds Elder Scrolls-inspired birthsigns to Vintage Story, each combining passive bonuses with a distinctive ability.
Adds Rohan-inspired armor sets and variants, including Rohirric warrior, Eorling, and Huscarl equipment for mounted Middle-earth roleplay.
Blush Lib is a core library that provides shared foundations for mods built on the Blush mod system.
Vintage Sticks adds balanced recipes for turning firewood, planks, and other wood materials into useful sticks.
Nat's Survival Expanded reworks Vintage Story survival with deeper knapping, nutrition, tiredness, tool progression, knowledge points, and longer-term challenges.
[Inactive] ViesCraft adds fuel-powered machines, including customizable airships with storage, upgrades, energy, durability, and ownership mechanics.
A compatibility patch linking GlooMeClasses with XSkills so class abilities can receive suitable experience bonuses.
XBlood adds dynamic, damage-scaled blood splashes and lingering drops to make combat in Vintage Story feel more visceral.
Deep Storage Chest adds a compact three-slot chest that slows food spoilage to nearly zero, keeping backup meals fresh for a very long time.
Dress to Impress adds medieval-fantasy clothing with multiple colours and metal variants, made for everyday outfits and roleplay in Vintage Story.
Drop Resin Anyway makes trees always yield resin when broken, even if leaking resin was not harvested first.
TinkerTailor - Patchworks turns worn cloth and leather clothing into scraps, patchwork materials, bandages, repairs, and armor.
Seasoned Firewood (Redux) continues the original firewood mod, adding a focused crafting and utility tweak for managing firewood in Vintage Story.
Cairns adds rock piles that mark trails and locations in Vintage Story, including larger cairns for clearer wayfinding.
Seeds From Grains lets you turn grain items into plantable seeds with a wooden pan, making flax and similar crops easier to start.
Substrate Reflush was a temporary Vintage Story 1.22 rebuild of Substrate, adding support for new mushroom types and fixing errors.
8x Backpack Capacity expands vanilla backpacks, handbaskets, linen sacks and mining bags, giving each newly crafted bag far more storage.
Caplock Firearms adds percussion-cap firearms with paper cartridges, improved durability, faster reloading, and a detailed ammunition crafting chain.
Expanded Foods Trader Support lets several Expanded Foods products appear in trader buying schedules, giving bulk cooking and preservation a practical income.
Commercially is a developer framework for ownable blocks, shared interactions, modular interfaces, and runtime-sized inventories. It has no standalone gameplay content.
Improved Handbook Recipe Helper makes Vintage Story recipes easier to use with auto-fill controls, conflict cycling, and missing-ingredient highlights.
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